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This tutorial was designed with the 3D novice in mind, and for that matter, anyone above that level. We'll be creating and adjusting everything from scratch, this tutorial will hardly yield any graphics you're going to win any awards or other accolades for but it will will show you a cool technique. I will be using Max 6, the first release of the software to feature the Splutterfish HDRI I/O plugin. For those using version 4 or 5 of Max you'll need to download the free plugin (HDRI version 1.0.1) from the Splutterfish website: http://www.splutterfish.com/
http://www.3dtotal.com/team/Tutorials_2/hdri_caustics/hdri_caustics_01.asp
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